Summary
[WIP]
This is a new project I have just started working on in Unity. Currently I am just working on some basic mechanics and terrain generation. For this particular project I am focusing mainly on aesthetics, all while setting up a functional framework for a potential full game in the future. Low poly is one of my favourite art styles currently so I wanted to use that in this project; also this allows me to work on my modeling skills.
Features
• Random Terrain Generation with Biomes
• Perlin Noise
• Low Poly Style
• A* Pathfinding
• Created in Unity 5