Summary
[WIP]
I started working on this gui system for an easy way to implement gui into my OpenGL engine. Instead of starting from scratch I decided to create a gui system using SFML's 2D OpenGL graphics library. I create all the gui objects using SFML's primitives and texture loader. Everything is wrapped and self managed for simple use.
Features
• Menu System
• GUI Events
• Colored & Textured Buttons
• Colored Textfields
• Colored Textboxes
• Colored Sliders
• Textured Cursor
• Texture Objects
• GUI Object Lerps & Fades
Technology
3rd Party Libraries: SFML